Going into this class, I expected to learn more about coding and using unity. It turns out I did way less of that than anticipated. However, the experience I gained was more in tune with my interests.
While a lot of the more academic material covered in this course changed my perspective on what really goes into developing an indie game, what was most impactful on me was actually creating all of the art and music for my team’s game, Donut Dash.
It was a real grind getting everything done, especially the last couple weeks. I could not believe how much work it was drawing the basic assets needed for the game. But then to create the music and cutscenes added so much to this.
I thought the task of game artist would be super easy given I had chosen to use pixel art. I could not have been more wrong! See the first version of the player I made compared to the final one.


I have a new appreciation for both pixel and chiptune artists. This course has opened up my eyes to the talent and dedication held by indie game artists.