Blog Post 8: Final Project

For the final final stretch of making Donut Dash, I’ve had a ton of work to do. My three main goals were to finish all art assets for the boss fight, create 4 original chiptune style songs, and make cutscenes for before and after the bossfight.

I’ve already finished creating all the assets for the boss fight. It takes place underground on a river of lava. I think the lava river looks good, but the background could be better. I’ve suggested to Ryan (the game’s programmer) that he may want to just create a wall of dirt blocks I made for the main level and use that as the background.

Making music has been a blast. My creative process has been thinking of what I want the song to sound like, (happy, sad, generic boss fight, etc.) coming up with some ideas on guitar, and then transcribing them into FL Studio. I’ve made a couple songs I’m quite proud of now, however, I haven’t come up with anything I think is good enough to be used during the main level. (what the player will hear the most) For now, the plan is to just use a longer version of the boss music during the main level. I’ve also made songs for the title screen and the credits after the player beats the boss.

I’m going to work on the last two cutscenes next, but I am going to try and make them as short as possible. This way I’ll be able to complete them on time and the player will spend more time in the action of the game.

Leave a comment

Design a site like this with WordPress.com
Get started